You may not stack two of the same buffs (such as Casting resource maximum increases, or Armor Fortifications).
You MAY buy the casting resource maximum increase multiple times for DIFFERENT resource pools. (Once for Mana, once for Piety, etc.)
Tier 1 – 125
- Resist first Disease Effect. (per period)
- Poison Tolerance (per period)
- +2 Casting Resource pool maximum for the event (restorable and refreshes at refresh)
- +2 Natural armor (refreshes at refresh)
- Resist Element of choosing (Fire OR Air OR Water OR Fire OR Force) (once per period)
- +2 Fortified Armor (overall) for the event. (These points are repairable.)
Tier 2 – 250
- Resist Pain then immune 10 minutes.(per period)
- Resist Charm (per period)
- Evade Trap (per period)
- +4 Casting resource pool maximum for the event (restorable and refreshes at refresh)
- +4 Natural Armor (refreshes at refresh)
- +4 Fortified Armor (overall) for the event. (These points are repairable.)
- Elemental ward (per period)
- Hardheaded (per period)
- 1 Character Point (up to 2 per event)
Tier 3 – 375
- Sixth Sense(per period)
- +6 Fortified Armor (overall) for the event. (These points are repairable.)
- +6 Casting Resource pool maximum for the event (restorable and refreshes at refresh)
- +6 Natural Armor(per period)
- Resist dominate(per period)
- Withdraw an additional 2 character points from your bank for use in your update (up to 2 CP per event/update)
Tier 4 – 500
- +8 Casting Resource pool maximum for the event (restorable and refreshes at refresh)
- +8 Fortified Armor (overall) for the event. (These points are repairable.)
- +8 Natural Armor(per period)
- Spell Shield(per period)
- Attack Shield(per period)
- Resist a status effect of your choosing ONCE then resist that effect for 1 minute (You MUST include the status effect in your update when purchasing this benefit. You may NOT choose Dominate or Death.)
- Absorption (Attack) (per period) (This allows someone to call “Absorb” when hit by a melee skill of their choosing, and then later strike for that same melee skill later. It MUST be delivered via a weapon that may deliver that attack. Ex. If a slay delivered via melee weapon is absorbed, you MAY NOT use that slay via a bow.)
Tier 5 – 1000
- One Character Point (Up to 1 per Event)
- Token of Negoro
- Token of Mhizrak
- Token of Viralee
For Reference:
Tokens of Mhizrak and Viralee
Tokens of Mhizrak may be used at any point during an event to instantly refresh all of your character’s skills, while tokens Viralee will completely restore every casting resource your character possesses (take note that neither of these tokens will restore health). Like Tokens of Negoro, tokens of Viralee and Mhizrak have no physical representations, so from a roleplaying perspective the effect of using them would be akin to your character having suddenly gained a second wind. These tokens do not count as your 4pm refresh.
Once used, you may not activate another token of Mhizrak or Viralee until you have attended three (3) more weekend events, starting with the next event you attend. For example, if you used a token of Viralee during the March event, you wouldn’t be able to use a token of either Viralee or Mhizrak until the start of the July event.
Tokens of Mhizrak and Viralee may not be transferred between players. However, like tokens of Negoro, they are awarded to the player, not the character, so should you rewrite or final death, you don’t lose the tokens.
Tokens of Negoro are not subject to this rule, and may be used as normal.